September 16th, 2013 No comments

Workshop on Image and Audio Analysis for Multimedia Interactive Services
Telecom ParisTech, Paris,
3-5 July 2013

WIAMIS 2013, the Workshop on Image and Audio Analysis for Multimedia Interactive Services, is a major event in the multimedia community, offering the possibility for researchers and developers to exchange ideas on issues linked to interactive services. This 14th edition, paid particular emphasis to audio analysis and audio-driven multimedia analysis research.

On the second day of the workshop, from 15:30 – 17:00 in the EU project demo session, Paul Chippendale presented a live VENTURI interactive demonstration which attracted a great deal of interest from the attendees.

It illustrated the integration of results coming from the first steps of the project and consisted of a software and hardware technology showcase woven into the form of an AR game experience on a table-top 0.8m x 0.8m miniature city. One player has to accomplish a set of missions (i.e. burger deliveries in a limited time), by steering a virtual car with a mobile AR device through the real city. Spatial 3D audio effects add to the immersive experience of the game, The demonstration showed state-of-the-art real time markerless 3D tracking on a mobile device. In order to deliver a ‘nailed down’ AR experience, the pose (or 6 -DOF) of the device, with respect to the 3D city model, is estimated at 20fps. Visual feature extraction/tracking and advanced hardware sensor data fusion algorithms were exploited to provide a high level of robustness and performance.

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September 16th, 2013 No comments

During the dedicated demo session at MIRAGE 2013, which was held during 6th-7th June 2013 in Berlin, Germany, Daniel Buhrig from Fraunhofer HHI presented the VENTURI project. With the support of the 1st year demonstrator, the VENTURI project with its ideas and objectives was presented to the audience of the conference.

This was an excellent opportunity to show case the state-of-the-art AR techniques available within the VENTURI consortium along with the perspectives of future AR VENTURI demonstrators.

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September 16th, 2013 No comments

At NetSci2013, held during 3rd – 7th June 2013 in Copenhagen, Denmark, Håkan Jonsson of Sony Mobile Communications presented a poster on the subject “A comparison of Facebook friendship and physical proximity” which contained results on understanding user’s context. The topic of integrating the user’s context in the AR scenario will play an important in the VENTURI demonstrator of year 3.

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MobileHCI 2013

August 31st, 2013 No comments

At the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2013, held in Munich Germany (August 27-30 2013), Günter Alce presented a poster about “WozARd: A Wizard of Oz Tool for Mobile AR”. In this context, he presented WozARd as an evaluation tool as a means of enriching user studies in an Augmented Reality environment. This tool is currently being used to evaluate the usability of the different VENTURI demonstrators.

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Mobile World Congress 2013

March 1st, 2013 Comments off

The VENTURI project was again present at the Mobile World Congress 2013 (Feb 25-28, Barcelona, Spain). Oliver Ruepp from consortium partner metaio presented the VENTURI first year demonstrator at the ST Ericsson public Booth. This was a major visual enhancement, as compared to the earlier demonstrator at MWC2012, as it showed the correct handling of occlusions between real and virtual objects. This was made possible by geometrically reconstructing the city in an offline stage and using the resulting 3D models for occlusions.

The demo ran on the experimental prototype mobile platform from VENTURI partner ST Ericsson, showcasing sensor-aided markerless feature-based tracking, including Hillcrest Labs’ Freespace sensor fusion technology for enhanced tracking stability and robustness.

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Hillcrest Labs’ Freespace® Motion Augments VENTURI Project

February 26th, 2013 No comments

February 21, 2013 – Hillcrest Labs today announced the integration of its Freespace® MotionEngine™ Mobile motion control software with the VENTURI project, the scientific project developing a next-generation augmented reality (AR) paradigm. MotionEngine Mobile’s responsive and precise motion control enhances the VENTURI user experience with smoother images, quicker response, and more accurate motion tracking.

“We are committed to bringing together the best technology in the industry to move augmented reality from concept to reality, and see Hillcrest’s Freespace MotionEngine as a key part of that solution,” said Paul Chippendale, researcher at the Bruno Kessler Foundation and coordinator of VENTURI. “Whether exploring virtual reality worlds, enhancing mapping and indoor navigation, or simply finding the nearest coffee shop, we believe Hillcrest’s high performance motion technology will enhance our current data set to create a pervasive, user-centric AR paradigm.”

Keep reading …

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February 26th, 2013 No comments

International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications,
21-24 February 2013

The International Conference on Computer Vision Theory and Applications is a major point of contact between researchers, engineers and practitioners in the area of computer vision application systems. Tracks cover all aspects related to computer vision: Image Formation and Preprocessing; Image and Video Analysis and Understanding; Motion, Tracking and Stereo Vision; and Applications and Services.
During the 4 day conference, Paul Chippendale presented VENTURI funded research relating to the analysis of mountain images for AR content creation, AR visualization and content validation/authentication.
The paper was entitled “Geo-positional Image Forensics through Scene-Terrain Registration” and was presented on Saturday 23rd February, in Session 8 “Image Formation and Preprocessing / Image and Video Analysis / Applications and Services / Motion, Tracking and Stereo Vision”

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December 14th, 2012 No comments

The 9th European Conference on Visual Media Production – CVMP 2012
December 5th –6th 2012, London, UK
Attendee: Daniel Buhrig (Fraunhofer HHI)

 The CVMP – Conference for Visual Media Production – aims to bring together the worlds of academic algorithmic research and post production to discuss new advancements and innovative applications. It provides a European forum to discuss the latest research, advances and state-of-the-art industry practices.

Daniel Buhrig from Fraunhofer HHI presented the following poster paper:

Daniel Buhrig, Peter Eisert
Pose Estimation for Urban Environment
The 9th European Conference on Visual Media Production – CVMP2012
London, UK, 5-6 December 2012

A comment from Daniel: “I presented a poster with our work on “Pose estimation for Urban Environment” at the CVMP. The poster displayed results which were produced for the VENTURI project. The people I talked with were actually very interested on the whole idea of VENTURI.

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VENTURI featured on L’Atelier Paris

December 3rd, 2012 No comments

On the 30th November, following an interview between L’Atelier journalist Rodolphe Langlois and STMicroelectronic’s Olivier Pothier, an article entitled “Pour Venturi, la réalité augmentée doit être adaptée à la personne, pas à l’outil” concerning VENTURI and Augmented Reality was published on their company’s website which is focused on innovation and on the detection of disruptive uses of technology for business.

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How Augmented Reality Can Generate Mobile Commerce

November 30th, 2012 No comments

In this article “How Augmented Reality Can Generate Mobile Commerce“, Paul Chippendale collaborated with a host of other experts in the field of Augmented Reality to provide a summary of how AR can be, and will be, exploited in the commercial sector. The article was written by “The Cloud and Compass” media house who advise businesses and write articles about Real-World Interaction.